Today at work, I was analyzing what makes for an iconic enemy in video games? Is it a signature trait? If so, what kind? Does the enemy have to be conversation-worthy? I think so. How does perceived danger or threat play a role? There's probably a direct ratio to the threat level and the iconic nature of that enemy. Then, I began to wonder if WE have a formula? What makes us iconic as triathletes? What makes us Ironmen and Ironwomen? For starters, we'd have to include willpower. Without willpower, there's no way any of us would be able to handle the training, and the sacrifices that come along with it. Next, I'd say athleticism. While we may not be the second coming of LeBron, Carl Lewis or Michael Phelps, we each exhibit athletic qualities that enable us to swim, bike and run for long distances. We couldn't complete a triathlon without being athletic even at the most base levels. Finally, I'd assert that being an Ironman or Ironwoman requires a sense of fearlessness. We are unafraid to pursue our dreams. We are unafraid of failure, though it may keep us all up at night or force us to question our sanity in the moments before a race starts. Yet, despite that fear, we splash into the water with hundreds -- sometimes thousands -- of strangers. Knowing that we will be kicked, grabbed, clawed and poked mercilessly for what feels like an eternity. Fearlessness leads to signing up for a second Ironman event even before the first one is completed. Or is that stupidity. No, it's fearlessness. I think.
But what do you think? If someone were to break you down as a triathlete and try to isolate the essential qualities that make you a triathlete, what would those qualities be? For now, I'll start the discussion off with the following theorem -- we'll call it Schneider's Law: M-dot = W + A + F x 2.4 + 112 + 26.2.
What's your Law?
32 days and counting.